cASE cLOSED

Project Start up.

For this 3 week project we had to create a game with a focus on marketability. My team and I created the game Case Closed, a fun fast-paced multiplayer horror game. At the end of the project, one group of every class was chosen to pitch the game in front of the "Dragons Den". The dragons were 2 industry professionals, Niels Neeskesn from Studio MAD and Rense Notenboom from TriMotion. Our project was chosen as the best pitch by the Dragons. In this project I was responsible for the networking and some general gameplay features.

10/10

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Final Fumes