Silent Protocol
Project Innovation.
For this 3 week project we were tasked to create a product supported by mobile device features. We created the game Silent Protocol, a horror game which takes place in a radioactive research facility where you are tasked to retrieve something valueable to keep your bosses secrets safe. In this game you have to explore the facility and use your physical phone to hack interfaces, take calls and open safes or locked doors. In this project I was responsible for: Networking between the game and phone, the phone client and the in-game minigames involving phone client.
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